Status trackerUpdated 2026-07-10

Mistfall Hunter Beta And Demo Status

The June 15–22, 2026 open beta has ended. Use this page to separate that test from current access and the planned full release.

3key sections
3sources listed
Status trackerThis answer can change quickly, so official updates take priority.
Watch with the guide

See the idea in official footage

This video records beta-era gameplay. The test has ended, and its balance should not be treated as final launch data.

Video published by Mistfall Hunter on YouTube.

01

Current Beta Status

The official open beta ran from June 15 to June 22, 2026. That test window is over, so it should not be treated as a currently playable beta.

02

Demo And Preview Coverage

The open beta was a data-wipe test across Steam, Xbox, PC, and PlayStation. Test progress was scheduled to be deleted, although specified cosmetic event rewards could carry to release when tied to the same account.

03

Where To Check Official Updates

Check the official news page and Steam listing for any new test window. A community post can be an early signal, but access is confirmed only when an official channel publishes dates and download instructions.

Accuracy promise

What you can rely on today

Public facts are linked below. Anything likely to change with launch balance is labeled clearly instead of being presented as a final answer.

Quick answers

Questions players ask next

Is this final launch advice?

No. It is pre-launch guidance based on public information and will be updated after release.

Does this site use official images or copied tables?

No. The guide avoids official art, copied competitor tables, scraped wiki data, and fake gameplay screenshots.

Verify it yourself

Sources behind this guide

  • Official Open Beta FAQConfirms the June 15–22, 2026 test window, supported platforms, data wipe, and published test requirements.
  • Steam official pageUsed for release timing, genre, class-system framing, solo/team play, and PC requirements.
  • Mistfall Hunter official websiteUsed for official feature framing, gallery media, world setup, class customization, and extraction-loop language.
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